Google at last added Cardboard help to its YouTube application for iOS. This is the way to partake in some sweet VR on your iPhone. YouTube is home to a few zillion recordings, however as of not long ago, just Android clients could exploit Cardboard mode - - a split-screen view intended for use with Google Cardboard and other VR headsets.
That changed today with the arrival of YouTube 11.18 for iOS, which adds support for Google Cardboard. Presently anything on YouTube can be seen in VR mode - - regardless of whether it's anything but a VR or 360 video. This bears a touch of clarification, beginning with how you really enact the setting:
![YouTube brings Virtual Reality to Android app. Watch Any YouTube Video In Google Cardboard](https://i.ytimg.com/vi/5eUIEJoWSqI/maxresdefault.jpg)
Stage 1: Open the YouTube application and begin playing any video. (Might I suggest something from CNET, or maybe this episode of "Jokesters in Vehicles Getting Espresso"?)
Stage 2: Tap the three-spot "More" symbol in the upper-right corner of the screen. || Stage 3: Tap Cardboard, then, at that point, embed your telephone into your VR headset. || Voila! Accepting it's a standard video, Cardboard mode really provides you with what might be compared to cinema seeing.
![How to Watch Virtual Reality Videos on YouTube | PCMag](https://i.pcmag.com/imagery/articles/03iBGub8GxvMqyH1mOOVMWh-4.v_1569470645.jpg)
Nonetheless, assuming that you head to YouTube's 360 Recordings channel, you'll find a colossal assortment of clasps that truly exploit Cardboard mode. That is on the grounds that they were shot in 360 degrees, which is where the entire thing truly begins to sparkle.
As a matter of fact, these recordings are so VR-prepared they have a Cardboard symbol right on the primary screen; don't bother wandering into the More menu. This is the very most recent move toward Google's expanded help for iPhone VR. Back in Spring, the organization presented a Cardboard-situated SDK intended to make it more straightforward for programming engineers to coordinate 360-degree video.
![How-To watch Google Street View in VR 360 degrees with Google Cardboard or VR headset.](https://i.ytimg.com/vi/7IPUbwH8XT8/maxresdefault.jpg)
In the mean time, Google's I/O meeting starts off Wednesday, and if the booked VR at Google meeting is any sign, there's more VR news to come. (My expectation: "Google Cardboard" gives approach to a greater, more extensive "Google VR" marking.)
Google at last added Cardboard help to its YouTube application for iOS. This is the way to partake in some sweet VR on your iPhone. YouTube is home to a few zillion recordings, however as of not long ago, just Android clients could exploit Cardboard mode - - a split-screen view intended for use with Google Cardboard and other VR headsets.
That changed today with the arrival of YouTube 11.18 for iOS, which adds support for Google Cardboard. Presently anything on YouTube can be seen in VR mode - - regardless of whether it's anything but a VR or 360 video. This bears a touch of clarification, beginning with how you really enact the setting:
Stage 1: Open the YouTube application and begin playing any video. (Might I suggest something from CNET, or maybe this episode of "Jokesters in Vehicles Getting Espresso"?)
Stage 2: Tap the three-spot "More" symbol in the upper-right corner of the screen. || Stage 3: Tap Cardboard, then, at that point, embed your telephone into your VR headset. || Voila! Accepting it's a standard video, Cardboard mode really provides you with what might be compared to cinema seeing.
Nonetheless, assuming that you head to YouTube's 360 Recordings channel, you'll find a colossal assortment of clasps that truly exploit Cardboard mode. That is on the grounds that they were shot in 360 degrees, which is where the entire thing truly begins to sparkle.
As a matter of fact, these recordings are so VR-prepared they have a Cardboard symbol right on the primary screen; don't bother wandering into the More menu. This is the very most recent move toward Google's expanded help for iPhone VR. Back in Spring, the organization presented a Cardboard-situated SDK intended to make it more straightforward for programming engineers to coordinate 360-degree video.
In the mean time, Google's I/O meeting starts off Wednesday, and if the booked VR at Google meeting is any sign, there's more VR news to come. (My expectation: "Google Cardboard" gives approach to a greater, more extensive "Google VR" marking.)